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Semester 3

Computer Applications
[CSC60503]
Project 2A: Still Rendering With Materials, Lights, Camera Views and Site Context


The objectives of this project is so that students are able to learn the basics of materials, lighting, camera views, and post production tools. Students must first learn to import .dwg files into 3ds Max and manage the scenes using layers. It also teaches students the methods to create materials and use lights and cameras in 3ds Max. Another objective is to help students understand the execution of appropriate rendering settings and enhance the visual outcome of the renderings using post-production tools such as Photoshop. Upon completing this project, I learnt to use various softwares and also obtained new techniques and methods in Pre and Post Production tools. It was an eye opening experience.

Rendered Views

(Before Photoshop)

EYEVIEW AND BIRD'S EYE VIEW PERSPECTIVE

Final Render Product (With Photoshop)

Eye View After Rendering
Bird's Eye View After Rendering
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